Science · Kindergarten · Animal Homes
Animals change places
Practise animals change places in TernQuest →What is “Animals change places”?
Animals change places is a Kindergarten science skill in the Animal Homes region of the TernQuest map — where animals live & caring for earth. It is aligned to California Common Core standard K-ESS2-2. Children work through 0 grade-tagged questions at the apply level (applying the idea), and Pip the tern offers a hint — never the answer — when they get stuck.
How does it unlock?
Skills on the map unlock in order: finishing the skill before this one with a mastery score of 60 or more opens animals change places. A grown-up can also assign it directly from the dashboard, and teachers can assign it to a whole class with a join code.