Social Studies · 1st grade – 2nd grade · Town Hall Way
Make, carry out, decide
▶ Play make, carry out, decide now — free, no signupWhat is “Make, carry out, decide”?
Make, carry out, decide is a 1st grade – 2nd grade social studies skill in the Town Hall Way region of the TernQuest map — town leaders, helpers & volunteers. It is aligned to California History-Social Science Content Standards standard 2.3.1. Children work through 20 grade-tagged questions at the apply level (applying the idea), and Pip the tern offers a hint — never the answer — when they get stuck.
How does it unlock?
Skills on the map unlock in order: finishing the skill before this one with a mastery score of 60 or more opens make, carry out, decide. A grown-up can also assign it directly from the dashboard, and teachers can assign it to a whole class with a join code.